Technical Artist – Relo Assistance Provided

Job title: Technical Artist – Relo Assistance Provided

Company: CyberCoders

Job description: Join one of the premier video game development studios in the country working on some of the industries next top-titles and most revered games! A team passionate about their work but also work-life balance (no code sprints!!!)

If you are interested in working on the latest in gaming technology, please read on!

Top Reasons to Work with Us

– We have been innovating game-based interactive learning platforms for 15 years
– Our products are improving human performance on a day-in, day-out basis
– Our employees are our greatest asset and we know it!

What You Will Be Doing

– Identify and solve game development challenges
– Create art-centric technical solutions and productivity enhancing, artist-facing tools
– Communicate effectively with different departments to develop the best possible product
– Provide technical solutions that keep the artistic view in mind
– Develop in-game animation, camera, and gameplay-support systems
– Create performant, compelling and artist-friendly shaders and VFX

What You Need for this Position

– Strong on Unity & C#
– Knowledge of Maya (especially ability to script custom tools in MEL and/or Python)
– Understanding of optimization in real-time environments
– Some background in modeling, lighting, shading, and animation, and VFX

We are actively interview so APPLY TODAY!

Colorado employees will receive paid sick leave. For additional information about available benefits, please contact John Gruber

This job is open to telecommute candidates.

Applicants must be authorized to work in the U.S.

Additional ways to apply

Preferred Skills

Expected salary: $55000 – 80000 per year

Location: Springfield, OR

Job date: Fri, 03 Dec 2021 02:58:25 GMT


More info

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