Lighting Artist
Job title: Lighting Artist
Company: Randstad
Job description: job summary:
Lighting Artist needed for contract opportunity with Randstad Technologies client in Redmond, WA.
Responsibilities
- Serve as a liaison between Design/Art and Engineering teams, working with our Lighting Artists and Engineers.
- Consult with other technical artists to identify solutions, efficiencies, and tools for the enhancement of lighting.
- Help establish, communicate and enforce guidelines, standards and budget for lighting solutions.
- Create and maintain documentation of lighting processes, pipelines, workflows and technology.
- Help prototype, test and verify dynamic and baked lighting techniques and tools.
- Run tests against established standards, offline rendering systems and real-life lighting references to verify game content.
- Creation of static and dynamic lighting using our proprietary game engine software.
- Actively improve skills and knowledge base by keeping up to date with cutting edge industry trends and technologies and evaluating new lighting ideas, systems and packages.
Minimum Qualifications and Skills
- Understanding of CG lighting technology, both real-time and software rendering.
- Understanding of lighting theory, color space, photography, exposure, reflection, occlusion, dynamic range, color correction, post-process, etc.
- Understanding of physically based materials and workflows, global illumination and light baking techniques.
- Used to working with the balancing between visual quality and performance requirements.
- Experience with real-time game engines.
Pluses
- Experience with scripting languages
- Experience with shader authoring
location: Redmond, Washington
job type: Contract
salary: $35 – 45 per hour
work hours: 8am to 5pm
education: Bachelors
responsibilities:
- Serve as a liaison between Design/Art and Engineering teams, working with our Lighting Artists and Engineers.
- Consult with other technical artists to identify solutions, efficiencies, and tools for the enhancement of lighting.
- Help establish, communicate and enforce guidelines, standards and budget for lighting solutions.
- Create and maintain documentation of lighting processes, pipelines, workflows and technology.
- Help prototype, test and verify dynamic and baked lighting techniques and tools.
- Run tests against established standards, offline rendering systems and real-life lighting references to verify game content.
- Creation of static and dynamic lighting using our proprietary game engine software.
- Actively improve skills and knowledge base by keeping up to date with cutting edge industry trends and technologies and evaluating new lighting ideas, systems and packages.
qualifications:
- Experience level: Experienced
- Minimum 3 years of experience
- Education: Bachelors
skills:
- Artist*
- 3D
- lighting
- 3D lighting
- Game Engines
- CG lighting technology
- cinematography
- dramaturgy
- gaming
Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.
Expected salary: $35 – 45 per hour
Location: Redmond, WA
Job date: Fri, 22 Oct 2021 06:36:18 GMT
More info
The post Lighting Artist appeared first on Jobs Lan.
https://ift.tt/3pukYKP
Commentaires
Enregistrer un commentaire