Senior Character Artist
Job title: Senior Character Artist
Company: Randstad
Job description: job summary:
Senior Character Artist needed for contract role with Randstad Technologies client in Redmond, WA.
Top skills:
- 2-3+ years’ experience and as a character artist or similar
- A portfolio or demo reel demonstrating a deep understanding of the creation of realistic and compelling real time character assets
- strong experience using major 3D packages, substance painter, and high poly tools
Qualifications:
- 3+ years’ experience and as a character artist or similar. Shipped AAA title on current generation hardware preferred.
- A portfolio/demo reel demonstrating a deep understanding of the creation of realistic and compelling real time character assets.
- strong understanding of human anatomy, form, shape, structure, and silhouette.
- In-depth industry knowledge of real time character creation pipelines.
- strong knowledge of one or more major 3D packages, Maya or 3DS MAX preferred.
- strong knowledge of one or more high poly tools, ZBrush preferred.
- strong knowledge of Substance Painter.
- strong knowledge of Marvelous Designer a plus.
- Experience processing high-poly and/or scan data with 3DS Wrap.
- Excellent organization, time management, communication, and problem-solving skills.
location: REDMOND, Washington
job type: Contract
salary: $41 – 51 per hour
work hours: 8am to 5pm
education: Bachelors
responsibilities:
- Work with the Character Lead and Art Directors to achieve and maintain a high, consistent quality bar for characters in game.
- Create high-quality, photorealistic real-time characters and character assets (organic and hard-surface) based on scan data and reference.
- Collaborate with the Character Lead, engineering and tech art to establish and maintain art bars that fit within budget.
- Collaborate with Concept Art and other motorsport subject matter experts to ensure that character assets maintain authenticity and realism.
- Work with our technical animators to ensure that character assets can be rigged to achieve high-fidelity deformation and movement.
- Identify opportunities to improve character fidelity.
- Present ideas, feedback, and create documentation relating to character art workflows.
qualifications:
- Experience level: Experienced
- Minimum 3 years of experience
- Education: Bachelors
skills:
- Graphic Design
- Character Design
Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.
Expected salary: $41 – 51 per hour
Location: Redmond, WA
Job date: Sat, 10 Jul 2021 03:07:06 GMT
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